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  • lego
    Participant
    • Posts: 4

    Thanks for your replies!

    I addressed the issue fo the good people of UVI, and this is the natural behaviour of the granular oscillators. With a grain size of say 500 ms, the fade in starts 250 ms before the position of the playhead, consequently delaying the sounds. Not a big issue, since it seems to be quite a few possible workarounds.


    lego
    Participant
    • Posts: 4

    THANK YOU! Using modulation mappers for each LFO on/off works. I have currently assigned the possition knob to five LFOs with different shapes, and can switch between them using a single macro. So when the on/off button of for example LFO 3 is assigned to the macro, and the modmapper range 55-76 is set to 1, the macro turns the LFO on when it reaches the corresponding values, and turns it off when it reaches a point outside that range.

    Again – thanks a lot!