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Your welcome, I’m glad you asked because I learned about the list view select all. It would be nice, however, to be able to right click for options from the list but it seems only possible from the graphic display in key mapping area.
It’s good to have options of which falcon soars.
Hi vanhaze2000
I would click the map button in the slice Osc playback section to get them mapped to separate key groups, then select all the key groups by click and dragging across the key mapping area, when they change color all edits (to the Amp. Env for instance) will effect all selected samples/keygroups.
Probably more ways but I hope that helps.
Just seen the news and installed, really liking this new update Olivier. Great updates all around but In particular I like the new effect phasor, now backtracking to incorporate it in some of my older designs. I do have IRCAM’s TS, so I was glad to see the inclusion of more of its features in Falcon.
Thanks UVI, keep up the good work.
Dense, it reminds me of Harry Bertoia. I like this.
Your welcome Mr. ScreenDream 😉
I think the uneditablity is intentional…possibly?
- This reply was modified 7 years, 6 months ago by Frequency. Reason: test edit
In that case bounce rubber head Thomas 😉
First page 2!! 🙂
- This reply was modified 7 years, 6 months ago by Frequency.
I am getting a bit of clicking going on when applying the layer envelope to a keygroup gain and setting the ratio to 0. This method seemed to work fine on others but this specific patch has an organ oscillator with an attack of 1.6 an clicks (pops) when played, yes the percussion is set to on but this is not the click I’m speaking about. It does not happen until I change the ratio to something below .9. I have taken to applying the linking layer envelope to pan and setting the ratio to 0 instead, now it is fine.
The link in the post above is no longer vaild but am unable too edit the post.
This is a much improved V2. Improved the arp, added more controls, added 2nd program to the instant ambiance, added an xpander filter with “wow” controls, limited the “pierce” controls upper end.
Here is the patch in action, keysplit, 2 instances played at the same time.
https://www.dropbox.com/s/6hsbjybu1jlbxjx/Mugsey%20Boges.zip?dl=0
- This reply was modified 7 years, 6 months ago by Frequency. Reason: gave reason for invalid link from the post above this one
Well then, It only makes sense, thank you.
thanks also to you Pat for the efficient method, I have tried and have found that the extra key group is not actually needed.
This idea Simon has brought forth has profoundly impacted my designs.
I’m glad I joined.
So I took this a step further. I wanted to accomplish this across layers. I do not know how to share modulators across layers (yet) so I used the example above to create a second layer set up as the first. I then created an aux on the program level with my desired effect and set it 100 wet. I then assigned the retrigering envelopes I had set up within the layers (multi envelope in this case) to the slider of the “send to aux 1” by right clicking the slider. Again, edit modulation, invert, set legato. like most things in Falcon, I’m sure there are other ways to accomplish this and this technique probably has further implications here in sound design.
Well if you put the ADSR/multi envelope on program level, you can share it between layers.
i just tried this, it works! Thank you
You do get more control over how the envelope effects each layer by setting it up as per the example, limiting the sliders for example, would you agree or not? Although I guess you could set up multiple program level envelopes to achieve individual controls.
adding to my example above in combination with the placement of the multi envelope on the program level assigned to the “mix” knob on a reverb, I was able to achieve a reverb that starts when you quit playing and disappears (or gets quite) when you start playing.
So basically it’s controlling an aux send amount with layer send sliders and the overall mix of the verb with the program envelope.
yeah, good fun.
So I took this a step further.
I wanted to accomplish this across layers. I do not know how to share modulators across layers (yet) so I used the example above to create a second layer set up as the first. I then created an aux on the program level with my desired effect and set it 100 wet. I then assigned the retrigering envelopes I had set up within the layers (multi envelope in this case) to the slider of the “send to aux 1” by right clicking the slider. Again, edit modulation, invert, set legato.
like most things in Falcon, I’m sure there are other ways to accomplish this and this technique probably has further implications here in sound design.
- This reply was modified 7 years, 6 months ago by Frequency.
It works, here is a quick and dirty test patch, when you release the key, the wet parameter of the dual delay quickly fades in, when you play, the signal is dry. http://falcontinuum.com/wp-content/uploads/2016/09/Delay-Gater.uvip_.zip
Ah yes, that’s the key and I now understand, thank you for the example Simon.
So the steps are:
1. Create layer with desired effect to be modulated.
2. Create at least two key groups in that layer, one for sound, one for linking (turn gain down)
3. Create retrigering envelope on the layer, set as legato
4. Modulate any parameter from the linking key group created in step 2 to the retrigering envelope created in step 3
5. Link the effect parameter created in step 1 to the retrigering envelope created in step 3
6. Edit modulation of the effect parameter to invert the action.
7. Enjoy
but the ADSR doesn’t seem to affect the wet mix at all. Which if that’s the case, I don’t understand why I can add the modulation in the first place. But more likely I’m doing something wrong. It’s… “interesting,” working around Falcon’s limitations (in an otherwise very powerful tool). I think it might be too complex for my brain at the moment
I have come across this as well, ADSR allowed as modulator but no resulting movement.
A corrected method or a workaround is indeed needed.
This patch is very good. The modulation within the multi-granular engine combined wth the unique sample work together very well. It inspires me.