- This topic has 13 replies, 10 voices, and was last updated 6 years, 3 months ago by
Sampleconstruct.
This looks amazing
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Thanks so much for putting this together! There’s a ton of great stuff already.
Thank’s Pat, yeah we did some homework over the last weeks, the knowledgebase will be further extended over the coming months, I hope some of you will write articles themselves, but that’s no obligation of course.
Great you like it Pat!
I hope this will help the Falcon community to grow and thrive 🙂
Extra thanks to Nik for all the work on the site!!!
Cheers,
Tom
Agreed. Thanks very much to Simon and Thomas!
Tangled roots perplex her ways.
If anyone feels the forum is still a bit empty, she or he is right, so start posting topics in case you start suffer ing from Forum-Cenophobia, a common disease on the Internet. 🙂
thanks guys , looks good , I hope the community can thrive here.
just want to say this looks great and the tutorials are very helpful.
thanks
just want to say this looks great and the tutorials are very helpful. thanks
I’m happy to read this.
Just stopping by to say hello. I never really have had the time to dig into Falcon, and I’m hoping this forum will be the motivation I need to start learning it. Specifically, I’m still a little unclear about the intended roles of the different levels in the tree hierarchy. I assume there must already be some basic overview tutorials somewhere which cover this?
Just stopping by to say hello. I never really have had the time to dig into Falcon, and I’m hoping this forum will be the motivation I need to start learning it. Specifically, I’m still a little unclear about the intended roles of the different levels in the tree hierarchy. I assume there must already be some basic overview tutorials somewhere which cover this?
Welcome to the forum.
I don’t think there is a dedicated tutorial on that topic, basically it’s:
Oscillator – Keygroup – Layer – Program – Multi
Keygroups can contain numerous oscillators (also of different types and with round robin chains), the mapping is done on keygroup level. Layers can contain multiple keyroups, Programs can contain multiple layers (also with round robin chains and plenty of other rules defined in layer rules). Multis can contain multiple programs.
Polyphopnic/per voice modulation are only possible on oscillator and keygroup level, on layer level they become monophonic (there is a workaround for some special situation). Filters and some effects can be inserted on keygroup level, most effects can only be inserted on layer/program level (e.g. you can’t have a reverb unit per voice as that would bust any CPU) but you can use e.g. a waveshaper on keygroup level.
Actually this is becoming an article for the knowledgebase 🙂
EDIT: I wrote a quick one here, to be extended later and also created a new topic here.
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This reply was modified 6 years, 6 months ago by
Sampleconstruct.
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This reply was modified 6 years, 6 months ago by
Sampleconstruct.
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This reply was modified 6 years, 6 months ago by
Sampleconstruct.
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This reply was modified 6 years, 6 months ago by
Sampleconstruct.
Wow, awesome! Thanks a million for putting this together.
Another happy user here. 🙂
Thank you guys for your efforts.
Another happy user here.
Thank you guys for your efforts.
Welcome to the forum!
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This reply was modified 6 years, 6 months ago by
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