Cosmic soundscape demo featuring two patches from Falcon Scapes Vol3 – some Macro and volume automation in Logic X.
Long granular cosmic soundscape with 2 layers
Doppler Party KS
6 key-switchable doppler sound effects/textures, one of them also functions as an IR for the convo reverb
- Posts: 1
Very Nice with complexity that draws one in.
Maschine MK3, KKS-49, Komplete 11, UVI Falcon, Spire, Dune 2, Omnisphere 2, RMX, Sylenth, Diva, Blue 2, Waves Codex, Arturia V, The Drop, Izotope Ozone 8, Izotope Neutron, Logic Pro X, Ableton Live 9.
Improvising live on video with a cosmic soundscape from Falcon Scapes Vol3, tweaking the available Macros on the fly. As I’m in the process of moving house and studio, things are a bit delayed, but I’m still targeting mid May for the release of Falcon Scapes Vol. 3.
Improvising with a soundscape from Falcon Scapes Vol3, automating plenty of the available Macros in a second pass in LogicX – 100% Falcon.
Lower half: first segment of a crystal bowl ensemble processed with Sound Particles, running in granular mode.
Upper half: second segment of a processed crystal bowl ensemble running in granular mode layered with a multi-sampled spectralized crystal bowl synth (with dedicated volume and sample start controls), four pitches were sampled between E0–E3, a velocity-sensitive envelope is assigned to LP filter cutoff.
Overlapping split point: C3.
The granular sounds have four controls installed for grain speed/position/inverted grain size and pitch randomization (also assigned to MW), convolution reverb can be activated and mixed.
More Macros are installed for controlling delay/chorus/limiter FX.
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